Galaxy Gunner
A downloadable game for Windows
Galaxy Gunner
(Working Title)
This project is a twin stick shooter built in UE5, you navigate your spaceship under fire while shooting down incoming missiles and launching your own. Its 2D gameplay in a detailed 3D world.
Galaxy Gunner is designed to expand to whatever mix of disciplines the team may end up with. Its a very achievable scope with a lot of potential to expand with ship upgrades, level objectives, enemy types, etc.
I'm a Dev Artist and have so far been running solo. I'm looking for Programmers, Designers, anyone with audio experience, or really anyone else who believes they can contribute. The only exception may be 2D artists, but that's not a problem if you can branch out.
Gameplay:
Feel free to download and try the prototype at the bottom of the page.
While the game is playable using a keyboard, Gamepad is the intended way to play and highly recommended for the moment.
The pause menu includes an invincible difficulty option if you'd just like to familiarise yourself with the controls. Remember, there's no drag in space so to slow down you must accelerate away from your current heading.
MSAA and Ultra quality settings are recommended on most GA machines. Obviously lower as necessary.
Feel free to comment here or message me on Teams if you have any questions.
Feedback Form:
https://forms.office.com/Pages/ResponsePage.aspx?id=s-4LVT1qRkahEfidAXd5LhNGoOt6...
Future Plans:
https://joel-thomas.itch.io/galaxy-gunner/devlog/817231/future-plans-and-concept...
Credits:
Joel Thomas - Solo Dev
Status | Prototype |
Platforms | Windows |
Author | Joel Thomas |
Genre | Shooter, Action |
Tags | Arcade, Controller, Physics, Sci-fi, Singleplayer, Top-Down, Twin Stick Shooter, Unreal Engine |
Download
Install instructions
1. Unzip the GalaxyGunner.zip file
2. Open the newly created folder
2. Run ScifiTwinStick.exe
3. Enjoy
Development log
- Future Plans and Concepts57 days ago
- Build updated for the playtest tomorrow58 days ago
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